Killer Instinct 2013 | Ranked Matches Online Fight 3 - Shadow Jago Versus Sabrewulf | Xbox One

MNPGameVideos 2013-11-27

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Killer Instinct is a fighting game in the Killer Instinct series, developed by Double Helix Games under supervision of Ken Lobb. The game was announced during Microsoft's E3 2013 press event, and was released exclusively as a launch game for the Xbox One on November 22, 2013.

Killer Instinct is a return to the series which will retain its traditional combo-based gameplay. The main mechanic of combos is the "Auto-Double" (button presses following special attacks will create automatic combo hits instead of each individual hit requiring player input). A signature feature of Killer Instinct, the Ultra Combo, is included (an Ultra Combo is an automatic combo that can only be done to end a match and consists of a long string of attacks). "Combo Breakers" also return (attacks that, when timed properly, can stop a combo) with the new addition of "Counter Breakers" (the ability to reverse a Combo Breaker into a "Lockout" instead, the failure state of a Combo Breaker which prevents another breaker attempt for three seconds). A two-segmented super meter enables the use of "Shadow" moves that have upgraded hit properties and can cause more damage/combo hits.

A notable new feature to the Killer Instinct gameplay is the addition of "Instinct Mode". By filling up a secondary bar beneath the character's lifebar, each character can trigger a unique enhancement for a limited period (so for instance Glacius can cover himself in ice armor for better damage resistance or Thunder's dash becomes invincible and moves farther). The enhancements are built around complementing the character's playstyle traits. Instinct Mode can be used to perform an instantaneous cancel during a combo and also reset the "knockdown value" (a meter that appears during a combo that determines how close the engine is to automatically ending a combo). Instinct Mode can also be used to stop an Ultra Combo in order to chain it to other moves and even into another Ultra for an even more stylish finish than a simple Ultra Combo can provide.

The game features the ability to unlock and use classic Killer Instinct music and costumes in place of their updated counterparts. Chris Sutherland, the announcer from the first two Killer Instinct titles, also appears as an optional announcer available for use. The game will use Kinect's facial recognition software to save players' personalized game settings.

The game is set after the events of Killer Instinct 2. Jago is suffering a crisis of faith following the discovery that the Tiger Spirit guiding him was actually Gargos, Sabrewulf has submitted to his feral side and torn out his cybernetic implants, restoring his arms through the use of dark arts, and Glacius has once again crash landed on Earth. Orchid is still on a mission to locate Ultratech, seeking to shut them down for good, and Thunder, having learned that his brother Eagle was killed in the first Killer Instinct tournament but not knowing how or why, begins battling the other fighters seeking answers. Additionally, an assassin named Sadira begins hunting the other competitors for bloodsport.

A story mode featuring campaigns for each character will be released in March.

The game currently features six characters, with two additional characters to be added over the four months following the game's launch. Additional characters are planned to be included as part of a "second season" of downloadable content. Jago, Sabrewulf, Glacius, Thunder, and Orchid, from prior entries in the series, all appear as playable characters. Returning characters Spinal and Fulgore will be released in January and March respectively. In addition, Double Helix hopes to introduce brand new characters into the franchise, particularly female ones. The first all-new character, a female assassin named Sadira, was revealed on August 23, 2013 as the fifth character for the first season.

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