About the game:
Ninja Gaiden III: The Ancient Ship of Doom[a] is a 1991 action-platform game developed and published by Tecmo. It was released in Japan on June 21, 1991 for the Famicom and in North America on August of the same year for the Nintendo Entertainment System (NES). The NES version was not released in Europe. It was later ported to the Atari Lynx by Atari Corporation and released in 1993 in North America and Europe, the European version retaining the North American Ninja Gaiden III title. It was also re-released as part of its Ninja Gaiden Trilogy Super NES compilation in 1995 in Japan and North America. Long after, it was released for the Virtual Console service in North America on February 18, 2008 for the Wii and in North America and Europe on November 28, 2013 and January 23, 2014 respectively for the Nintendo 3DS. It was designed by Masato Kato, who took over for Hideo Yoshizawa—designer of the first two games in the NES series.
The game is the third installment of the Ninja Gaiden trilogy, set between the first two games in the series, Ninja Gaiden and Ninja Gaiden II: The Dark Sword of Chaos. Although the American Box art and in-game dialogue suggests that the game takes place years after the first game. The second game, (The Dark Sword of Chaos) supposedly takes place one year after the first. The Japanese version takes place in between the first two games. The ending screen makes mention of this. The player controls Ryu Hayabusa as he is framed for the murder of Irene Lew and investigates the circumstances behind her death. He eventually discovers a plan by CIA agent Foster and another person named Clancy to utilize an interdimensional rift to create and control a race of energy-infused superhuman mutants. The game features similar gameplay to its previous two Ninja Gaiden titles and includes some new features such as the ability to hang overhead from pipes and sword power-ups.
Source: Wikipedia
DEVELOPER: Tecmo
PUBLISHER: Tecmo
RELEASE YEAR: 1991
GENRE: Action, platform
LICENSE: This video can be used under "Fair Use." Feel free to use parts of this gameplay—just be sure to mention my channel, and we're good.
ABOUT THIS GAMEPLAY:
This game was recorded and played by me and has never been published or uploaded anywhere else (except on my YT channel). Most of the games on this channel were played using TAS (Tool-Assisted Speedrun) tools and are meant to serve as walkthroughs and entertainment. If you see this exact playthrough on any other channel, you can be sure it's a reupload without permission.
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