In this video I have tried to explain how we can create a fire effect in unity's shader graph with the help of scrolling noise texture. Scrolling texture or UV panning is technique to move the texture coordinates in U direction aka horizontally or V direction aka Vertically to create an illusion of complex effects.
Project assets can be downloaded with this links
Fire texture https://www.patreon.com/file?h=80513374&i=13505091
LightMovement.cs https://www.patreon.com/file?h=80513336&i=13505090
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#gamedevelopment #shaders #gamedev #tutorials