F1 World Grand Prix - 1999 Season (F-1 World Grand Prix II) (PS1) Gameplay

Stefan Profilers 2024-12-19

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Developer: Paradigm Entertainment (N64), Eutechnyx (DC), Video System Co. Ltd. (GBC), Lankhor (PS1, PC)
Publisher: Video System Co. Ltd., Eidos Interactive
Release Date:
F-1WGPII, N64: July 27, 1998
F-1WGPII, DC: November 19, 1999
F1WGP1999, PS1: November 30, 1999
F1WGP1999, PC: June 16, 2000
Platforms:
F-1WGPII: Nintendo 64, Sega Dreamcast, Game Boy Color
F1WGP1999: PlayStation 1, PC Windows

The PS1 and PC version has five gameplay modes: Grand Prix, a course-by-course simulation of the 1999 season; Exhibition, a single race; Time Trial, a race against the clock; Challenge, which comprises real scenarios from the 1999 season, including trying to win the 1999 Hungarian Grand Prix as Damon Hill or beating Jean Alesi as David Coulthard in the 1999 Italian Grand Prix; and 2 Player, which allows two players to compete in a single, split-screen race.

Prior to races, players can tune their car, including tyre tread, amount of fuel and wing angle. As was standard for racing games of the time, weather (and its effects) are also simulated.

Williams F1 driver Jacques Villeneuve is not featured in the game. In his place is a silhouette of his body. A fictional helmet design is used and his name is simply Driver Williams, but his career statistics are correct. This character's name can be customized by the player, either to personalise their driver or to unlock extras.

The Eidos Interactive version received mixed or average reviews according to GameRankings. AllGame gave the PlayStation version four stars out of five, praising the game's extras such as a fully customizable instant replay. GamePro said of the PlayStation version, "Even if you're not a huge fan, F1 World Grand Prix offers enough options and fun gameplay to make it worth a couple of laps."

Played on PlayStation 1 using DuckStation, a better PS1 emulator with full compatibility of all games are fully playable and smooth performance experience. Used enhancements with widescreen hack and internal resolution for 3D graphics scale.

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