Hitman Absolution - Storytelling

Stuff Like 2012-10-10

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IO Interactive A/S, a Square Enix studio, presents a journey into the world of Hitman: Absolution. Go behind-the-scenes as the team from IO Interactive explains what it takes to create immersive story telling in a video game. Watch how the Hitman: Absolution cast talks about the challenges of doing a full perfomance capture at the famous Giant Studios in Los Angeles and how Powers Boothe needed to invent new smoking techniques for his character Benjamin Travis.

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